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In English: Beer Game

The beer game is a classic Swedish drinking game where you use a regular deck of cards. The game is most preferably played around a table. Each player should have a variety of alcoholic beverages.

Game Rules

The players should sit around a table. The deck of cards are placed face down on the table. Each player take turns drawing a card from the deck on the table. On each draw the action of the card should be played out.

The meaning of card 2-6 is as follows:

  • 2 (red) – Player drinks two sips.
  • 3 (red) – Player drinks three sips.
  • 4 (red) – Player drinks four sips.
  • 5 (red) – Player drinks five sips.
  • 6 (red) – Player drinks six sips.
  • 2 (black) – Player distributes two sips to any person around the table.
  • 3 (black) – Player distributes three sips to any person around the table.
  • 4 (black) – Player distributes four sips to any person around the table.
  • 5 (black) – Player distributes five sips to any person around the table.
  • 6 (black) – Player distributes six sips to any person around the table.

The instructions for the following cards are:

  • 7 Buzz / Counter game – The player who receives the card starts counting from one, the person in order count three, the next says three, etc. No player may say any number divisible by seven (7, 14, 21, 28, 35, …). Neither player can say a number that contains a seven (17, 27, 37, …). Double digit numbers containing two of the same numbers: (11, 22, 33, 44,…) are also prohibited. Instead of saying these forbidden numbers, the player says Buzz. Whoever first says one of the forbidden speech must drink three punishments.
  • 8 Thumbs – This card can be saved. The player may place his/her thumb discreetly at the edge of the table at any time during the game. The other players should do the same, the last one to place the thumb on the table must drink three penalty sips.
  • 9 Theme – The player says a theme, such as cars. Then every player should take turns say one car brand each (Volvo, Tesla, BMW, Kia,…). The player who first hesitates or says a brand that has already been mentioned must drink three penalties.
  • 10 Rule – The player who receives this card may create any rule. For example, everyone around the table should be addressed as John; or before drinking, for example, you have to stand up. If you forget the rule, you are awarded three penalty sips.
  • Jack Restroom Break / Smoke Break – This card can be saved, and the person receiving this card is eligible for a restroom break or smoke break during the course of the game.
  • Queen – All women around the table must drink a sip.
  • King – All the men around the table must drink a sip.

If all players are of the same gender, you can instead split the players into two teams. One drinks at Queen the other on King.

  • Ace Waterfall – The player who receives the card starts the waterfall by drinking. In a close-wise order, the next person also starts drinking, and the following after that. Once the circle is fulfilled the person who started the waterfall decides when to stop.

In English: Ring of Fire

Ring of Fire is a variation of the classic Beer Game. It is conveniently played around a table, and you need a deck of cards and a large cup or glass called “the killer”. Each player also has his/her own drinks.

Preparations

  • Before the game starts, all participants should pour a couple of sips of their own drink into the “the killer” (the big cup). Hopefully it will be a horrible mix of beer, wine, cider and spirits.
  • The card game is then evenly spread around the killer to create a closed circle. The cards should overlap.

How to play Ring and Fire

  • Each player then takes turns taking a card from the circle without breaking the circle. You are only allowed to use one hand when taking your card. The player then follows the rule that corresponds to the card’s denomination. See below.
  • The player who breaks the circle must drink the killer.

The meaning of the cards is as follows:

  • 2-6 (Diamonds & Hearts): Player hands out the number of sips corresponding the value of the card to the other player. The players can give all the sips to one person or divide them into several.
  • 2-6 (Spades & Clubs): The player themselve must drink the number of sips indicated by the cards.
  • 7 – Toilet Break: This card may be saved during the game and gives the player holding the card the right to take a toilet break.
  • 8 – The rule of thumb: This card is saved during the game. Anyone holding the card can then place his thumb on the edge of the table. The last player to do the same should drink three penalty sips.
  • 9 – Theme: The player says a theme. E.g. drinks. Then every player around the table should mention a drink, and anyone who hesitates or repeats a previous drink must drink three penalty sips.
  • 10 – Rule: The player may select a rule to apply during the reminder of the game. It can, for example, be that everyone must drink with their left hand, or stand up while drinking. If you miss the rule you get to drink three punishment sips.
  • Jack – Rime: The person who draws this card should say a word. Then the rest of the players should take turns taking a word riming on that word. Anyone who first hesitates or repeats a previously said word must drink three punishment sips.
  • Queen – Cheers: All participants say cheers and drink a sip.
  • King – Pose: The player who receives this card can stand in a pose at any time during the game. The participant who is the last to mimic the pose must drink three punishments sips.
  • A – Waterfall: This card is played out so that all players should start drinking at the same time. The player who drew cards may quit just when he/she wants to, and the player after him may not quit until he has done so. And likewise with the player after, until you have come around the table and everyone’s previous players have stopped drinking.

In English: Fuck the Dealer

To play Fuck the dealer, you need a deck of cards. The mission of the game is to get the dealer drunk, while the dealers mission is to get the players drunk.

Rules for Fuck the Dealer

Everyone who participates has an alcoholic beverage. A person starts the card game (the dealer) and by looking at the top card. The person sitting on the left should now guess what value the card has. If the guess is wrong the dealer just sighs if the card is higher or lower.

The player now gets a second guess. The dealer places the card facing up for everyone to see. If the answer is wrong, the person who guessed must drink the corresponding number of sips he/she was off.

The turn now goes to the next person. When three people in a row have failed to guess the number of the card, the deck of cards is passed to the next person who then becomes a dealer.

If you guess right on the first try, the dealer has to drink 10 sips. If you guess right on the second try the dealer must drink 5 sips.

In English: The Bus

The Bus is an exciting drinking game which is also fairly simple to play. All that is needed is a deck of cards and a lot of beverage.

Preperations

Place nine cards face down on a table to create a 3 × 3 formation. Distribute the rest of the cards evenly among the players. Any remaining cards are placed to the side.

How to play

Round 1

One at a time, the game leader flips a card on the table. If a player has a card on hand that matches a card that is turned, they place that card on top of it. For each card they place, they may nominate a player who is allowed to drink two sips. Continue until all the cards on the table are turned facing up.

Round 2

The game leader then mixes all the cards on the table and again places 9 cards facing down on the table to form a diamond (1 – 2 – 3 – 2 – 1).

Now all players who still have cards on hand should “ride the bus”. All players who ride the bus now play together. The goal is to turn a card at the end of the diamond, and then turn the adjacent card to get to the other side of the diamond.

If a high card (Jack, Queen or King) or an Ace is turned up, all players who ride the bus must drink three sips. The game is over when the players have managed to get from one side to the other of the diamond without turning up a high card or Ace. If such a card is shown the game cards are mixed again and the game starts from the beginning.

In English: King’s Blood

King’s Blood is a drinking game which is played with a deck of cards. The game contains a real twist: One player will always become way more drunk than the others.

The game is suitable for 3-8 players.

Preperations

  • Deck of cards
  • One large beaker/jug
  • A glass (size 1 cup) for each player
  • Sit in a circle around the table or on the floor.
  • Decide who starts

Game rules

  1. Player 1 draws a card.
  2. If the player gets
    • a red card, nothing happen. (Except a The King)
    • a black card, the player must drink two large sips (Except a the King)
    • If a player receives a the King, this player will pour any amount of alcohol from his/her glass into the large beaker/jug. This is repeated for the two successive kings. Whoever then gets the last the King must drink the content of his own glass and the beaker.

In English: Pass the Shot

Pass the Shot is a fairly easy drinking game originating from Ireland. You need a music playing device, a shot glass with something strong (preferably whisky) and a group of friends. And a play captain.

The mission is to pass a shot around the table, and when the music stops whoever holds the shot must drink it.

In English: Coin spin

The coin spin is a brutal drinking game. Someone will sit out each round and spin a coin. As the coin spins the other players will drink as much as they can.

All players should begin with a full glass. The winner of the first round is the person who manages to drink the most. He or she will be the coin spinner in the next round.

Before the next round the glass’ of the players should be refilled. The winner of the previously round should not have its glass refilled since it will be used for reference in the next round.

The winner of the next round will be the one of manages to drink more than the winner from the previously round, before the coin stops.

The overall objective of the game is to drunk as much as possible to not having to drink the next round, but not drinking too much and therefore getting too drunk.

Den som skrattar förlorar (dricker)

Detta underhållande dryckesspel baserat på Youtube-fenomenet Den som skrattar förlorar släcker definitivt törsten. Du behöver en samling med roliga, bitvis fräcka eller torra skämt i frågeform. Dessa vitsar går bra att hitta på själv.

Annonstips: Spelet Den som skrattar förlorar finns att köpa med färdiga frågor hos Spelexperten via denna länk.

Så spelar du

Spelet går antingen att spela i duellform, eller att en person turas om att läsa upp vitsarna för alla deltagare.

  1. Den första personen läser upp en vits
  2. Inväntar ett eventuellt svar, och säger sedan svaret.
    1. De som skrattar får dricka två straffklunkar.
    2. Om det visar sig att någon runt bordet istället kan svaret på vitsen får den som läste upp vitsen dricka istället. Då är resten av sällskapet befriade från att dricka.

Inlägget innehåller reklam genom annonslänkar för Spelexperten.

För att underlätta rekommenderar vi att man köper spelet Den som skrattar förlorar. Detta finns att köpa online hos Spelexperten via denna länken.

Nu finns det också en expansion att köpa till Den som skrattar förlorar, med extra fräcka frågor. Expansionen hittar du här.

Vitsar att börja med

Hur nattar man en trött snickare?
– Man drar igång slepp-maskinen

Vad var det du hade glömt?
– Det kommer jag inte ihåg!

Dricker du mycket sprit?
– Absolut!

Var hölls Det årliga kaviarkonventet?
– I rom!

Det är inte lätt att lura min röntgenläkare Frida!
– Nej, hon genomskådar en direkt!

Vilket musikinstrument är varmast?
– Bastu-ba!

Vad skall vi spela för rollspel?
– Det spelar väl ingen roll!

Fyll gärna på med fler vitsar i kommentarerna nedan.

Skicka gurkan

Till denna lek behövs en gurka. Lekens deltagare delar in sig i sina lag. En lekledare placerar gurkan på önskad plats hos en deltagare, sedan börjar deltagarna skicka runt gurkan inom laget ‐ utan att använda händerna. Om ett lag tappar gurkan börjar man om från början. Det lag som skickar gurkan först, genom hela ledet, på kortast tid vinner.

Det roliga i leken är att gurkan ibland passas på kreativa och skenbart utmanade vis.

Kasta gris

Kasta gris är en lek som passar bra när ni är några stycken. Bilda en ring tillsammans och använd en mjuk, lite större boll.

Kasta bollen till varandra, kasta slumpmässigt till olika mottagare och den som tappar bollen ger ni den första bokstaven i namnet gris.

Fortsätt på samma vis för alla som tappar bollen ända tills någon av er har tappat bollen 4 gånger och då blir tävlingens gris. Ni bestämmer själva hur länge ni vill bolla men den som får hela namnet gris bokstaverat är den som först förlorar.

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